Sain baina uu! This week on “RAIN project team tries to clean up our mistakes”, the RAIN project team uncovers even more mistakes.
The good news is that the game is in a stable enough state that we can do a full play-through without any debug tools on. The harsh truth is that in the play-through, the buglist only grows.
Anyway, we’re chugging away at this list, and we’re actually making pretty fast progress. A bunch of these are just quality of life changes so the player doesn’t get lost or stuck. We’ve also finally hooked up all the levels in a natural manner (for example, there’s now a large rockslide at the Hot Springs, and you can’t pass through until Nitori is defeated).
Also, we’re doing a quality control pass of every single art asset in the game, which is going to take some time but will hopefully be worth it. The main assets are all working, they just need some long overdue cleaning.
Two weeks until release!!